Changes: Speedup bitmaps management on GPU. Bitmap displacement/GeoPattern don't require smooth groups. Bitmap displacement/GeoPattern motion blur support. Animation support for most FStorm objects values. Light sampling power based option. Reduced artifacts of high ray threshold values.
Bug fixes: GPU crash on incorrect geometry. Incorrect IES files loading. Broken FStormFur. Incorrect displacement normals with material id specified. No geopattern geometry with material id specified. Broken FStorm Scatter filter node. Broken FStorm output texture color mod. Network render update hanging during massive changes. ForestPack objects don't work with include/exclude option. Incorrect normals for motion blurred objects. Broken FStorm modifiers on Forest Pack geometry. ForestPack objects animation crash. Bitmap displacement distortions on flat surfaces. Incorrect normals of bitmap displacement on instanced geometry. GPU crash while rendering environment render element. Incorrect bitmaps update on network slaves. Broken displacement of negative power. Incorrect matte in reflections/refractions. Volumetrics cause GPU crash. Incorrect render elements rendering with atmosphere.