When i use "Render Map..." Material Editor option (by right-click on map or Utilities -> Render Map...) I get low resolution render output of the bitmap just scaled to dimensions i choose in settings.
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Low res Render Map output
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Originally posted by Karba View PostYes, FStorm uses low resolution for texture preview. It is not designed for high quality rendering.
The idea was to somehow save output of corrections done by FStormColorCorrection map, cause it is hard to mimic those corrections when I tru to convert FStorm materials to other render engines.
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