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Particle rendering support

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  • Particle rendering support

    I would love to get even just a basic pflow / thinking particles support, as right now it seems like even materials aren't working within thinking particles.

    Fstorm will render it base grey no matter what I assign to it.

    On top of this, motion blur for particles will also be needed. General particle support.

  • #2
    Just put a Material Static?

    http://static1.1.sqspcdn.com/static/...%2Bxm5BnTvw%3D

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    • #3
      Originally posted by Aurelien View Post
      Just put a Material Static?
      Thank you for tip

      Software: FStormRender: 1.5.0h | Drivers NV: 456.71 | 3dsMax: 2020.3 | Windows: 10 x64
      Hardware: Gpu: GTX1080 Phoenix GLH | Cpu: i7-2600k@4.5GHz | Ram: 16GB | SSD: Samsung 860 Pro

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      • #4
        With Thinking Particles, you can assigned material if "groups as objects" is activate. This way every group is an object so you can assigne materials.

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        • #5
          Is there any plan to support Thinking Particles ?
          Personnally, it's my only limit to use Fstormrender for all my productions, I have to switch to Redshift when I need Thinking Particles.

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