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  • Anisotropy

    Hi Karba,

    Possible to implement anisotropy? Seems like a small thing, but makes a difference when tis there

  • #2
    I will implement it in the future. at the moment you can simulate it with bump.

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    • #3
      When simulating it with a bump map that is all you need right? I mean, bump is so good in the Fstorm that you don't need to use "tricks", or am I missing something?

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      • #4
        I agree, I am currently running into an issue making brushed stainless steel. I want the anisotropy effect and large noise bump. Currently not possible.

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