New future wanted:
1. Noise map add new type, etc fbm or more;
2. mix map add % for bitmap;
3. interface: glossy anisotropy merge to reflection;
4. New map type: FSswitch map;
5. New map type: FSFlakes map for carpaint;
7. Support MAX complex map or mix map can support more than 2 bitmap slots;
8. Geopartten support objects multimat;
9. Displacement modifier support FS procedure map.
Think about it Karbar.
CHeers.
Thx~!
1. Noise map add new type, etc fbm or more;
2. mix map add % for bitmap;
3. interface: glossy anisotropy merge to reflection;
4. New map type: FSswitch map;
5. New map type: FSFlakes map for carpaint;
6. New map type: FSdistortion map, use this map get more randomness for niose\Svratches\gradient\bitmap;
7. Support MAX complex map or mix map can support more than 2 bitmap slots;
8. Geopartten support objects multimat;
9. Displacement modifier support FS procedure map.
Think about it Karbar.
CHeers.
Thx~!