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  • #16
    Hi there,
    Here I post my latest test scene with FStorm.
    Please let me know what you think about it.

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    • #17
      And here I made another version of the previous post ...

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      • #18
        Originally posted by frzd_m View Post
        In terms of render times, although the one with SSS was 4X slower, but I suppose it's worthy for the quality.
        Yeah, SSS is a "noise generator". It makes much more noise, due to the very large color mixture.


        About your last renders. Really nice, but the paper deformation looks like fabric deformation.
        Software: FStormRender: 1.5.0h | Drivers NV: 456.71 | 3dsMax: 2020.3 | Windows: 10 x64
        Hardware: Gpu: GTX1080 Phoenix GLH | Cpu: i7-2600k@4.5GHz | Ram: 16GB | SSD: Samsung 860 Pro

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        • #19
          Originally posted by Sylk View Post

          Yeah, SSS is a "noise generator". It makes much more noise, due to the very large color mixture.


          About your last renders. Really nice, but the paper deformation looks like fabric deformation.
          Thanks Sylk,
          Regarding the paper sheet, I tried to simulate the large, thick ones, used to plot the final architectural drawings.
          Maybe I've overdone the stiffness

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          • #20
            very nice setup and renders

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            • #21
              Originally posted by mitviz View Post
              very nice setup and renders
              Thanks mitviz, I really appreciate that

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              • #22
                Hi there,

                For the following image I performed a new lighting, material & rendering of an existing scene.
                The original modeling was done by Hamidreza Goli ( http://www.fstormrender.ru/forum/for...2918-raspberry )
                Hope you like it.

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                • #23
                  Hello guys,
                  Here I used one of Evermotion ArchInterior scenes to test the new Displacement feature.
                  It works really fine, and the rendering speed with Displacement seem quite high

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                  • #24
                    Good day,

                    Since I accomplished a new project right now, I'd like to share with you.
                    Please let me know your ideas about it.

                    Thank you

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                    • antonyebl
                      antonyebl commented
                      Editing a comment
                      very nice work;
                      - reflections on the floor look somewhat wavy
                      - with the white strip/wall reflection the kitchen almost appears as a separate image (showed it to a friend and he thought it was two images)

                  • #25
                    beautiful interior, nice work

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                    • #26
                      Thanks antonyebl for your comment
                      The wavy reflection of the floor is intentional, to make it not to be perfect and flat. I used an FStormNoise in the bump slot.
                      Regarding the split in the middle of the image, I totally agree with you. Maybe I'd better assign a dark material to the cabinet-side and the thin wall

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                      • #27
                        Thank you mitviz

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                        • #28
                          Hey guys,
                          I'm glad to share my latest project : Cabinet Detailing

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                          • #29
                            beautiful work!

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                            • #30
                              Originally posted by mitviz View Post
                              beautiful work!
                              Thanks Mitviz

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