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  • #46
    Hi everyone,
    Here's another shot of the same project :


    Click image for larger version

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    • #47
      Originally posted by frzd_m View Post
      Hi
      Here's a single shot of our new design and visualization project.
      Please let me know what you think about it.
      Thank you


      [ATTACH=CONFIG]n9619[/ATTACH]
      Hi! Realy sweet work! Can u give some tips about realistic lights?

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      • #48
        Originally posted by Joofus View Post

        Hi! Realy sweet work! Can u give some tips about realistic lights?
        Hi there,
        Nothing special I did for lighting; only environment HDR light + Portal, and artificial lights in their actual place (no extra bank lights were used)

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        • #49
          Hi
          I'd like to share the first shot of my latest project with FStorm ;
          C&C are welcome

          Click image for larger version

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          • #50
            There is a problem with the camera position. It needs to focus on something, currently it is not focusing on either the living space or the kitchen. Also the outside is confined so use sharper shadows, it gives volume. Hope this helps.

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            • #51
              Originally posted by anshumansinghr View Post
              There is a problem with the camera position. It needs to focus on something, currently it is not focusing on either the living space or the kitchen. Also the outside is confined so use sharper shadows, it gives volume. Hope this helps.
              Nice advise about framing ... but this one's not clear to me : "the outside is confined so use sharper shadows"

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              • #52
                at a glance the image looks actually pretty good

                personally I have no issue with the framing
                (it shows the space - kitchen & living... standard developer stuff)

                but there's quite a number of things that make the image look off on closer inspection

                most notably
                - brown carpet material
                - large horizontal glass pane has no subdivision
                - generally the frames look weird (how'd they function) especially the bottom
                - brick tiling at the ceiling (also shading looks rather flat)
                - ivy looks good (render-wise) but 'placement' is unconvincing, and some soil/greenery would be visible (flush with the top of the pot)
                - bench material (pallets) also looks bit off

                more design points
                - there are no lighting fixtures visible (there would be something)
                - with this minimalist concrete counter one wouldn't put this type of oval metal sink (& why are there two sinks?)
                - one wouldn't put hobs right next to the sink (there would be fan extractor above the hobs)
                - cupboards plinth/kickboard looks too low

                also it'd make more sense to have dining instead of the sofa (in front of the kitchen)

                Click image for larger version

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                • #53
                  Originally posted by antonyebl View Post
                  at a glance the image looks actually pretty good

                  personally I have no issue with the framing
                  (it shows the space - kitchen & living... standard developer stuff)

                  but there's quite a number of things that make the image look off on closer inspection

                  most notably
                  - brown carpet material
                  - large horizontal glass pane has no subdivision
                  - generally the frames look weird (how'd they function) especially the bottom
                  - brick tiling at the ceiling (also shading looks rather flat)
                  - ivy looks good (render-wise) but 'placement' is unconvincing, and some soil/greenery would be visible (flush with the top of the pot)
                  - bench material (pallets) also looks bit off

                  more design points
                  - there are no lighting fixtures visible (there would be something)
                  - with this minimalist concrete counter one wouldn't put this type of oval metal sink (& why are there two sinks?)
                  - one wouldn't put hobs right next to the sink (there would be fan extractor above the hobs)
                  - cupboards plinth/kickboard looks too low

                  also it'd make more sense to have dining instead of the sofa (in front of the kitchen)

                  [ATTACH=CONFIG]n10473[/ATTACH]
                  Oh thanks a lot antonyebl ; such a perfect insight
                  Thank you for your time and energy ; nice pieces of advise.


                  Since I wasn't the designer for this project, the materials, the models placed (or not), windowframe/cabinet details, ... are decided by the designer.
                  (except window glass subdivision and brick tiling which I didn't notice at all )

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                  • #54
                    And here's the restroom area from the same project :
                    (a little noisy although)

                    Click image for larger version

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                    Last edited by frzd_m; 09-22-2017, 06:31 AM.

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                    • #55
                      Originally posted by frzd_m View Post

                      Nice advise about framing ... but this one's not clear to me : "the outside is confined so use sharper shadows"
                      sure he means that as your scene's confined, aka closely surrounded by walls, plants and other opaque objects, the final lighting area that manage to illuminates it is smaller than if it where in the open, so it should cast sharper shadows, but I couldn't tell, I just see the shadows OK
                      in real life must of the times you end up using extra lighting and soft boxes anyway

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                      • #56
                        Hey guys
                        Here's my new project I've been working on these days :
                        C&C's are welcome


                        Click image for larger version

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                        • #57
                          Very Nice!! Love the Day Version!!

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                          • #58
                            Originally posted by anshumansinghr View Post
                            Very Nice!! Love the Day Version!!
                            Thanks
                            Actually they're both lit by daylight ; one with and the other without sun

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                            • #59
                              Nice works! Some of your materials are very very good!

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                              • #60
                                love it! nice work

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