Hi, Im having trouble rendering this glass bulb. No matter what I do, uvw map, reset xform, smoothing, adjusting the volume absorption etc, I can't seem to get rid of the black artifacts appearing in the center of the bulb.
One thing that is for sure is that removing the volume absorption gets rid of the issue but then seems to look unrealistic..
Any help will be greatly appreciated!
One thing that is for sure is that removing the volume absorption gets rid of the issue but then seems to look unrealistic..
Any help will be greatly appreciated!
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