Hi guys, I posted the following over on the 3ds max forum but I figured id post it here too.
Ive made a scene where I have animated a 400 frame flock of birds flying across the scene.
I modelled a master bird and animated its wings flapping across 20 frames and set the keys to loop. Then I copied 2 more of this bird and moved their keys slightly to create some variation between the three. I grouped these master birds. I then created a pflow emitter using the bird group as the shape instance. I then created a path using a spline and constrained a speed icon to it. (I also have clouds moving and lightning strikes animated at the same time)
When I play the animation everything is working perfectly in the viewport. However, when I render the 400 frames everything looks fine at first glance, but on closer inspection the birds wings do not flap. The birds are flying along the designated path (spline) perfectly but with their wings motionless. I am using fstorm renderer but do not think it has anything to do with it , although im not 100% ruling it out either.
Any ideas?
Thanks!
Ive made a scene where I have animated a 400 frame flock of birds flying across the scene.
I modelled a master bird and animated its wings flapping across 20 frames and set the keys to loop. Then I copied 2 more of this bird and moved their keys slightly to create some variation between the three. I grouped these master birds. I then created a pflow emitter using the bird group as the shape instance. I then created a path using a spline and constrained a speed icon to it. (I also have clouds moving and lightning strikes animated at the same time)
When I play the animation everything is working perfectly in the viewport. However, when I render the 400 frames everything looks fine at first glance, but on closer inspection the birds wings do not flap. The birds are flying along the designated path (spline) perfectly but with their wings motionless. I am using fstorm renderer but do not think it has anything to do with it , although im not 100% ruling it out either.
Any ideas?
Thanks!
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