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Fstorm lights not casting shadow

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  • Fstorm lights not casting shadow

    How can I set up a Fstorm light object that won't cast a shadow from other lights? I've tried the "invisible" option but that removes the lights from the reflections. To be honest I don't understand why you would want a light object to be casting a shadow anyway.

    Thanks.

    -Joep

  • #2
    You have to swith off [cast shadows] in object properties.

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    • #3
      That is all greyed out. I can only uncheck "Renderable"

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      • #4
        I see, than you have to make light as geometry with emission material. I will add this option to fstorm object properties.

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        • #5
          Please do, it makes it a bit easier instead of having different materials for each light. Could you also move the "visible to camera" option under the Fstorm object properties to the light parameters? It's a bit confusing to me when the options are all spread out under different menu's.

          Thanks!

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