Announcement

Collapse
No announcement yet.

Masking objects emits light

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Masking objects emits light

    Hello,

    I'm masking an object out for color adjustments later (animation) and I'm using FstormMultimatt to do this. But the result is that the mask is emitting light:

    Click image for larger version

Name:	Mask_frame_dark-0021.jpg
Views:	3
Size:	31.2 KB
ID:	11848


    How can I mask objects without them emitting light to the rest of the scene? Or what is causing this so I can prevent it?

    Thanks

    -J
    Attached Files

  • #2
    Try to switch off reflections in FStormMultiMatte render element.

    Comment


    • #3
      That worked, thanks! Should've checked before I posted, it was really simple

      Comment

      Working...
      X