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back face is reflective

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  • back face is reflective

    Hello,

    I have a model of a mint branch which has a single sided mesh for the leaves. There is a material assigned to it that the the front/back node applied to it but for some reason the back side of the mesh is very reflective and I can't drive that side with changing settings. I've noticed this happening before when the normals are incorrect but now it's a singled side mesh and I have a front back material assigned to it. I already tried resetting the normals. How can I solve this?

    -Joep

  • #2
    Front looks fine, back is too bright and reflective

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    • #3
      Hi. You have to set double sided option in fstorm material.

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      • #4
        Ah! Got it! Normally the converter turns this on for me so I never looked for it.

        Thanks! Learned something.

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