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Benchmark Scene 2 (version 0.3.6a or higher is required)

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  • #16
    Render version: 0.3.6a
    Config: 1 x GTX 970
    render time: 17.14

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    • #17
      Render version: 0.3.6a
      Config: GTX 960
      render time: 25:01

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      • #18
        Render version: 0.3.6a
        Config: GTX 1080
        rendertime : 10:36

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        • #19
          Karba - I have two questions about this second benchmark scene:
          1. Why did you use GI clamp value of 0,05 when exposure is 40 ( the formula 1/exposure=GI clamp) , so 1/40 = 0,025 ?
          2. Why you used standart target camera instead of Fstorm camera ?
          thanks for the benchmark scene !

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          • #20
            Originally posted by aleks View Post
            Karba - I have two questions about this second benchmark scene:
            1. Why did you use GI clamp value of 0,05 when exposure is 40 ( the formula 1/exposure=GI clamp) , so 1/40 = 0,025 ?
            2. Why you used standart target camera instead of Fstorm camera ?
            thanks for the benchmark scene !
            Because I wanted to.

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            • #21
              Render version: 0.3.6a
              Config: GTX 960 4gb
              render time: 27:29

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              • #22
                Download the Scene takes more time than to Render it
                Software: FStormRender: 1.5.0h | Drivers NV: 456.71 | 3dsMax: 2020.3 | Windows: 10 x64
                Hardware: Gpu: GTX1080 Phoenix GLH | Cpu: i7-2600k@4.5GHz | Ram: 16GB | SSD: Samsung 860 Pro

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                • #23
                  Render version: 0.3.6a
                  Config: zotac 1080
                  render time: 9:57
                  Attached Files
                  Last edited by mitviz; 10-23-2016, 10:17 PM.

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                  • #24
                    Render version: 0.3.6a
                    Config: GTX 970 and zotac 1080
                    render time: 7:10
                    Attached Files

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                    • aranmor
                      aranmor commented
                      Editing a comment
                      Can you RT with this configuration to show your memory? I'm trying to understand how an 8gb (1080) and a 4GB (970) are managed by the engine... so far I can tell that only one memory gets allocated by all the dual card benchmarks here but all of them are of equal ammount, I would like to know what happens in this particular case. Thank you

                    • mitviz
                      mitviz commented
                      Editing a comment
                      basically it will render with both cards but as long as the scene uses under 4 gigs it will use both cards if the scene used more than 4 gigs then the 970 could not be used

                    • aranmor
                      aranmor commented
                      Editing a comment
                      So it will always use the less memory card that meets the scene requirement for allocation and buffer, but will use the CUDA from all the those that meet said requirement? right? Is there a way for developers to actually sum up all of the physical memories? would SLI help on this matter? why does my 2 970s show less than 2GB available always on the RT status dialog? (feel free not to answer to my noob questions, but if you do.. Thank you)

                  • #25
                    Render version: 0.3.6a
                    Config: 2x Titan X Pascal
                    render time: 4:37

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                    • oguzbir
                      oguzbir commented
                      Editing a comment
                      Great render time. Are these magnificent card Oc'ed or just stock...

                    • rock
                      rock commented
                      Editing a comment
                      Cards are at stock speed..... the only change from the original is that they are water cooled...

                  • #26
                    1 x GTX 970 EVGA
                    render time: 27:14

                    Damn looking at thoses 2 x 1070, great speeds, I want them !

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                    • #27
                      Render version: 0.3.6a
                      Gigabyte GTX 1060 WINDFORCE OC 6G
                      Render time: 16:08

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                      • #28
                        Originally posted by Javadevil View Post
                        1 x GTX 970 EVGA
                        render time: 27:14

                        Damn looking at thoses 2 x 1070, great speeds, I want them !
                        I think those number are not correct or maybe you wanted to write 17? Look at the other GTX 970 results.

                        Mine: 1 x GTX 1060 SC EVGA: 15:41
                        Version 0.3.6a
                        EVGA GTX 1060 SC 6GB GDDR5 @ 2151MHz || i7 3770 @ 3,7GHz || G.Skill Ripjaws X 16GB @ 1600mhz

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                        • #29
                          Originally posted by Miguel1900 View Post

                          I think those number are not correct or maybe you wanted to write 17? Look at the other GTX 970 results.

                          Mine: 1 x GTX 1060 SC EVGA: 15:41
                          Version 0.3.6a
                          Hey your right !! I installed the latest Nvidia drivers and also re downloaded 0.3.6a 23/10/2016 as recommended.
                          So I'm not sure it it was the drivers or the re download that speed it up.
                          My render times now are: 18:55s

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                          • #30
                            10:13 2X GTX 970 Reference, Driver 375.57, FStorm v0.3.5

                            I made a second test with FStorm v0.3.6a and took longer, used more memory and cleared less area.
                            Last edited by aranmor; 10-24-2016, 04:39 AM. Reason: add newer fstorm version test

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