NVIDIA GeForce GTX 1080 Founders Edition.
FStormRender for 3ds Max 2016 v0.3.6a, Max Temp 81°C, Driver 375.57 Win7, Render Time: 10:25 Min.
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Benchmark Scene 2 (version 0.3.6a or higher is required)
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Hey guys, I've run this test again on the same gear, but this time I've plugged my monitor to integrated VGA on a MB. I started the rendering and worked in Photoshop for all time with no lag and results came 1 minute faster than before.
Thought that it might be interesting to somebody.
Render version: 0.3.6a
Config: ASUS GTX 1070 (i5-6600k, 32 GB RAM)
Render time:
12:49 (with connected display, no browsing or drawing in photoshop while rendering),
11:59 (no display connected to GPU, youtube running, working on a highres image in Photoshop).
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Render version: 0.3.6a
Config: 4x titanX pascal stock, driver 372.90
render time: 3:26
and
Render version: 0.3.6a
Config: 4x 980ti stock, driver 368.39
render time: 4.40
i'm not very scared about these result since on a longer run/higher resolution the titanX doubles the 980
however i think it could be optimized in the short run, maybe with the new cuda 8 features...don't know.
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Render Version: 0.3.6a
Config: 1X GTX1070 (OC 2139/4387)
Render Time: 11:32
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Can't render it, not enough memory
An error has occurred on device GeForce GTX 570 (2)
out of memory < cuMemAlloc < size 279269780 allocate < uploadArray < mCuBitmap2DMem < readRenderTask <
Device GeForce GTX 570 (2) must be restarted
Therefore my contribution to Benchmarks stops there. Really frustratingLast edited by Sylk; 10-25-2016, 02:19 AM.
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Max 2015
Version 0.3.6a
GTX 1080 G1 Gaming + GTX 1070 G1 Gaming = 6min 32secs
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max 2016
Render version: 0.3.6a
Config: 2 x asus strix GTX 980 ti
Render time: 6m 47s
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Can anyone just turn camera viewport to wireframe, save scene and share me please?
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